Textboxes can be used by participants to send text to the game.
If set this value is the Unix Timestamp at which this textbox's cooldown will expire. Set this value using setCooldown
The spark cost of this textbox in sparks. Set this value using setCost
Shows the submit button for the textbox, presented to the participants.
Sets the textbox displayed to the participants to be singleline or multiline.
The text hint inside the textbox, presented to the participants. Set this value using setPlaceholder
The text displayed within the submit button for the textbox. Set this value using setSubmitText
Disables this control, preventing participant interaction.
Enables this control, allowing participant interaction.
Sends an input event from a participant to the server for consumption.
Merges in values from the server in response to an update operation from the server.
Sets the client instance this control can use to execute methods.
Sets the cooldown for this textbox. Specified in Milliseconds. The Client will convert this to a Unix timestamp for you.
Sets the spark cost for this textbox. An Integer greater than 0
Sets a new placeholder value for this textbox.
Sets the scene this control belongs to.
Sets a new submit button text value for this textbox.
Update this textbox on the server.
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