Creates a control in this scene, sending it to the server.
Creates a collection of controls in this scene, sending it to the server.
Deletes all controls in this scene from the server.
Deletes a single control in this scene from the server.
Deletes controls in this scene from the server.
Fires destruction events for each control in this scene.
Retrieve a control in this scene by its id.
Retrieves all the controls in this scene.
Called when controls are added to this scene.
Called when controls are deleted from this scene.
Called when the controls in this scene are updated.
Merges new data from the server into this scene.
Updates a collection of controls in this scene, sending it to the server.
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A Scene is a collection of controls within an interactive experience. Groups can be set to a scene. Which Scene a group is set to determine which controls they see.
You can use scenes to logically group together controls for some meaning.