Disables this control, preventing participant interaction.
Enables this control, allowing participant interaction.
Sends an input event from a participant to the server for consumption.
Merges in values from the server in response to an update operation from the server.
Called by client when it receives an input event for this control from the server.
Sets the angle of the direction indicator for this joystick.
Sets the client instance this control can use to execute methods.
Sets the opacity/strength of the direction indicator for this joystick.
Sets the scene this control belongs to.
Update this control on the server.
Generated using TypeDoc
Joysticks can be moved by participants and will report their coordinates down to GameClients