Options
All
  • Public
  • Public/Protected
  • All
Menu

Interface IScene

Hierarchy

  • EventEmitter
    • IScene

Implemented by

Index

Properties

controls

controls: Map<string, IControl>

etag

etag: string
deprecated

etags are no longer used, you can always omit/ignore this

groups

groups: any

meta

meta: IMeta

sceneID

sceneID: string

Static defaultMaxListeners

defaultMaxListeners: number

Methods

addListener

  • addListener(event: string | symbol, listener: Function): this
  • Parameters

    • event: string | symbol
    • listener: Function

    Returns this

createControl

createControls

deleteAllControls

  • deleteAllControls(): Promise<void>

deleteControl

  • deleteControl(controlIDs: string): Promise<void>

deleteControls

  • deleteControls(controlIDs: string[]): Promise<void>

destroy

  • destroy(): void

emit

  • emit(event: string | symbol, ...args: any[]): boolean
  • Parameters

    • event: string | symbol
    • Rest ...args: any[]

    Returns boolean

eventNames

  • eventNames(): (string | symbol)[]
  • Returns (string | symbol)[]

getControl

getControls

getMaxListeners

  • getMaxListeners(): number
  • Returns number

listenerCount

  • listenerCount(type: string | symbol): number
  • Parameters

    • type: string | symbol

    Returns number

listeners

  • listeners(event: string | symbol): Function[]
  • Parameters

    • event: string | symbol

    Returns Function[]

on

  • on(event: "controlAdded", listener: function): this
  • on(event: "controlDeleted", listener: function): this
  • on(event: "update", listener: function): this
  • on(event: string, listener: Function): this
  • Fired when a control is added to the scene.

    Parameters

    • event: "controlAdded"
    • listener: function

    Returns this

  • Fired when a control is removed from the scene.

    Parameters

    • event: "controlDeleted"
    • listener: function
        • (controlId: string): void
        • Parameters

          • controlId: string

          Returns void

    Returns this

  • Fired when the scene is updated with new data from the server.

    Parameters

    • event: "update"
    • listener: function
        • (controlId: this): void
        • Parameters

          • controlId: this

          Returns void

    Returns this

  • Parameters

    • event: string
    • listener: Function

    Returns this

onControlsCreated

onControlsDeleted

onControlsUpdated

once

  • once(event: string | symbol, listener: Function): this
  • Parameters

    • event: string | symbol
    • listener: Function

    Returns this

prependListener

  • prependListener(event: string | symbol, listener: Function): this
  • Parameters

    • event: string | symbol
    • listener: Function

    Returns this

prependOnceListener

  • prependOnceListener(event: string | symbol, listener: Function): this
  • Parameters

    • event: string | symbol
    • listener: Function

    Returns this

removeAllListeners

  • removeAllListeners(event?: string | symbol): this
  • Parameters

    • Optional event: string | symbol

    Returns this

removeListener

  • removeListener(event: string | symbol, listener: Function): this
  • Parameters

    • event: string | symbol
    • listener: Function

    Returns this

setMaxListeners

  • setMaxListeners(n: number): this
  • Parameters

    • n: number

    Returns this

update

updateControls

Static listenerCount

  • listenerCount(emitter: EventEmitter, event: string | symbol): number
  • Parameters

    • emitter: EventEmitter
    • event: string | symbol

    Returns number

Generated using TypeDoc