Package | Description |
---|---|
com.mixer.interactive.event |
Contains all of the classes associated with all Interactive events involving the Interactive service.
|
com.mixer.interactive.event.connection |
Contains all of the classes associated with websocket connection events involving the Interactive service.
|
com.mixer.interactive.event.control |
Contains all of the classes associated with Interactive control events returned from the Interactive service.
|
com.mixer.interactive.event.control.input |
Contains all of the classes associated with Interactive control input events returned from the Interactive service
|
com.mixer.interactive.event.core |
Contains all of the classes associated with "core" Interactive events returned from the Interactive service.
|
com.mixer.interactive.event.group |
Contains all of the classes associated with Interactive group events returned from the Interactive service.
|
com.mixer.interactive.event.participant |
Contains all of the classes associated with Interactive participant events returned from the Interactive service.
|
com.mixer.interactive.event.scene |
Contains all of the classes associated with Interactive scene events returned from the Interactive service.
|
Modifier and Type | Class and Description |
---|---|
class |
UndefinedInteractiveEvent
A
UndefinedInteractiveEvent exists for cases where a method request is received from the Interactive
service, but there does not yet exist a clearly defined event for it within the client. |
Modifier and Type | Class and Description |
---|---|
class |
ConnectionClosedEvent
Interactive event posted when a websocket connection to the Interactive service is closed.
|
class |
ConnectionErrorEvent
Interactive event posted when there is an error involving the websocket connection to the Interactive service.
|
class |
ConnectionEstablishedEvent
Interactive event posted when a connection to the Interactive service has been opened and authenticated.
|
class |
ConnectionEvent
The class
InteractiveEvent is the superclass of all classes relating to websocket connection events
involving the Interactive service and the GameClient . |
class |
ConnectionOpenEvent
Interactive event posted when a websocket connection to the Interactive service is opened.
|
Modifier and Type | Class and Description |
---|---|
class |
ControlCreateEvent
Interactive event posted by the Interactive service when a control has been created.
|
class |
ControlDeleteEvent
Interactive event posted by the Interactive service when a control has been deleted.
|
class |
ControlEvent
The class
ParticipantEvent is the superclass of all classes relating to controls sent by the Interactive
service to the GameClient . |
class |
ControlUpdateEvent
Interactive event posted by the Interactive service when a control has been updated.
|
Modifier and Type | Class and Description |
---|---|
class |
ControlInputEvent
The class
ParticipantEvent is the superclass of all classes relating to control input sent by the
Interactive service to the GameClient . |
class |
ControlKeyDownEvent
Interactive event posted by the Interactive service when a control has a
keydown input supplied. |
class |
ControlKeyUpEvent
Interactive event posted by the Interactive service when a control has a
keyup input supplied. |
class |
ControlMouseDownInputEvent
Interactive event posted by the Interactive service when a control has a
mousedown input supplied. |
class |
ControlMouseUpInputEvent
Interactive event posted by the Interactive service when a control has a
mouseup input supplied. |
class |
ControlMoveInputEvent
Interactive event posted by the Interactive service when a control has a
move input supplied. |
Modifier and Type | Class and Description |
---|---|
class |
HelloEvent
Interactive event posted by the Interactive service when the client's connection is fully established (connected
and has authenticated).
|
class |
InteractiveCoreEvent
The class
InteractiveCoreEvent is the superclass of all classes relating to all core events sent by the
Interactive service to the GameClient . |
class |
MemoryWarningEvent
Interactive event posted by the Interactive service when the client reaches a prescribed threshold in their memory
limit.
|
class |
ReadyEvent
Interactive event posted by the Interactive service when the "ready" state changes.
|
class |
SetCompressionEvent
Interactive event posted by the Interactive service when the compression algorithm used to encode messages.
|
Modifier and Type | Class and Description |
---|---|
class |
GroupCreateEvent
Interactive event posted by the Interactive service when a new group has been created.
|
class |
GroupDeleteEvent
Interactive event posted by the Interactive service when a group has been deleted.
|
class |
GroupEvent
The class
GroupEvent is the superclass of all classes relating to groups sent by the Interactive service
to the GameClient . |
class |
GroupUpdateEvent
Interactive event posted by the Interactive service when a group has been updated.
|
Modifier and Type | Class and Description |
---|---|
class |
ParticipantEvent
The class
ParticipantEvent is the superclass of all classes relating to participants sent by the
Interactive service to the GameClient . |
class |
ParticipantJoinEvent
Interactive event posted by the Interactive service when a participant(s) join the Interactive integration the client
is currently connected to.
|
class |
ParticipantLeaveEvent
Interactive event posted by the Interactive service when a participant(s) leave the Interactive integration the
client is currently connected to.
|
class |
ParticipantUpdateEvent
Interactive event posted by the Interactive service when a participant(s) has been updated (for example, the
participant's group has been changed).
|
Modifier and Type | Class and Description |
---|---|
class |
SceneCreateEvent
Interactive event posted by the Interactive service when a new scene has been created.
|
class |
SceneDeleteEvent
Interactive event posted by the Interactive service when a scene has been deleted.
|
class |
SceneEvent
The class
ParticipantEvent is the superclass of all classes relating to scenes sent by the Interactive
service to the GameClient . |
class |
SceneUpdateEvent
Interactive event posted by the Interactive service when a scene has been updated.
|
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